interface Animation

Animation.prototype ยป EventTarget
CONSTRUCTOR
var foo = new Animation( AnimationEffectReadOnly, AnimationTimeline );
ATTRIBUTES
foo.id = String
foo.effect = AnimationEffectReadOnly || null
foo.timeline = AnimationTimeline || null
foo.startTime = Number || null
foo.currentTime = Number || null
foo.playbackRate = Number
read foo.playState = AnimationPlayState
EVENTS
foo.ready.then(function(Animation) {})
foo.finished.then(function(Animation) {})
foo.onfinish = function(event) {}
foo.oncancel = function(event) {}
METHODS
foo.cancel()
foo.finish()
foo.play()
foo.pause()
foo.reverse()